Networked Synaesthesia
A voice speaks, and Mario walks.
A heart beats, and Mario jumps.
A heat gun powers on, and Mario runs.
A muscle flexes, and Mario ducks.
Another screen records the sequence with spaces, returns, and a pair of letters.
Networked Synaesthesia is a multisensory, multiplayer, distributed computer interface. We presented a prototype at the Network Ecologies symposium at the Franklin Humanities Institute of Duke University in 2013. A month later, while university administrators celebrated the renaming of a PhD program that is today known as CMAC, we reached the second level of Super Mario.